Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films.
- This book will cover all the topics you need to create professional models and renders.
- This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling.
As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer.
- We start by making a Sci-fi pistol, creating its basic shape and adding details to it.
- After this, we’ll create the basic shapes for the robot and combine the meshes to create unified objects.
- We'll assign materials and explore the various options for freestyle rendering.
Moving on, you’ll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. We’ll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously.
- By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations.
📘 Blender 3D Incredible Machines. Design, model, and texture complex mechanical objects in Blender
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