Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of your game development, from game characters and scripts, right through to animations.You’ll explore techniques for writing better game scripts and learn how to optimize a game using Unity technologies such as ECS and the Burst compiler.
You’ll also focus on the problems in the performance of large games and virtual reality (VR) projects in Unity, gaining insights into detecting performance issues and performing root cause analysis. Later, you’ll be able to optimize audio resources and texture files, along with effectively storing and using resource files.
Finally, you’ll cover tips and tricks used by Unity professionals to improve the project workflow.By the end of this book, you’ll have developed the skills you need to build interactive games using Unity and its components.